Following the disastrous failures of both Anthem and Mass Effect: Andromeda, developers BioWare have never been under so much scrutiny. Scratching beneath the surface on each title reveals the extent to which the team struggled to get to grips with EA’s proprietary engine Frostbite. But just how much of the blame can the software take? How much of BioWare’s downfall was self-inflicted? This is GameChangers.